API documentation
| Module | Description |
|---|---|
| earthbound.actionscripts | Game logic (ActionScript) |
| earthbound.bank00 | low level stuff, ActionScript, overworld code |
| earthbound.bank01 | mostly text code |
| earthbound.bank02 | mostly battle code |
| earthbound.bank03 | ActionScript, misc things |
| earthbound.bank04 | more misc things |
| earthbound.bank08 | |
| earthbound.bank0A | |
| earthbound.bank0B | |
| earthbound.bank0C | |
| earthbound.bank0E | |
| earthbound.bank0F | |
| earthbound.bank10 | |
| earthbound.bank11 | Sprite bank 1 |
| earthbound.bank15 | |
| earthbound.bank17 | |
| earthbound.bank18 | |
| earthbound.bank1C | |
| earthbound.bank1F | |
| earthbound.bank20 | |
| earthbound.bank21 | intro screen data, town maps, etc |
| earthbound.bank2F | where things that don't fit elsewhere ended up, especially debugging and SRAM management |
| earthbound.commondefs | Misc definitions |
| earthbound.globals | Every one of Earthbound's global variables |
| earthbound.hardware | snes hardware layer |